Thunderspire Labryinth - H2

Onward to the Well of Demons

In the Seven Pillared Hall, Rendil helped gather more intel for Vivienne. Some of that info was from Vadriar regarding the history of the Well of Demons. Some was from townsfolk and amounted to rumors…but they all pointed towards an increase in Gnoll activity of late. She took the info she had, conferred with the party, and then hired Terrlen Darkseeker to lead them onwards to the Well of Demons.

Meanwhile, Cinder cast a very cool Ritual and got some images relating to the note that the party was given by Charrak. Bits and pieces of info lead the party to believe that Paldemar was behind the ambush. Or was he???

With the slightly expensive Terrlen leading the way to the Well, the party made it safely there.

Terrlen got a bit agitated as he got closer the Well, but nothing else out of the ordinary happened. He left after drawing a basic map for the party to find their way back. They made an extra copy of that. He also agreed to meet them 2 days hence at the same location he dropped them off at.

Chauncey, the flying rat, scoped out the wide open (and very dark) first area of the Well of Demons. It was empty from what he could tell. The party entered with their various light sources. When Nimble got adjacent to one of the 5 columns in the room, it animated. And did a bit of popping and locking. A face of a very tough looking and sounding minotaur appeared and it boomed out,

Greetings, seekers of Baphomet’s boundless glory.
Those who prove unworthy of his attention
Shall be claimed forever as his slaves.
Those who prove worthy
Shall be granted power beyond mortal reckoning.
Mask, bell, blade, and tome

This happened at other columns as well…although never simultaneously.

Sy came near the same column Nimble was at and he noticed a small well nearby. As he was moving towards that, the ground shook below him and up shot very large tentacle arm things. A battle ensued.


The party found very well against this crazy creature and even when 2 Cavern Chokers and a Ghoul entered the fray, they did not blink and made fairly quick work of the strong enemies. Nicely done!


They found no treasure and nothing in the dried up well either. They searched for secret doors but found none. They continued along the one hallway leaving the room. It ended 25’ in at a set of double doors. They listened and then opened the door so tiny, flying little Bleezle could scout ahead (sense a theme?). He did that and came upon a kennel of half-starved and very viscous hyenas. Yikes. They tried to attach him (fail) and ran forward towards the party). Another battle broke out and even when the Gnoll Huntsman and 2 Gnoll Marauders entered from adjoining rooms, the party held firm. All enemies were slain but nothing has been searched yet.



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